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Video Game Review

Kingdom Come Deliverance Screenshot
Arts

'Kingdom Come: Deliverance' is a Somber, Realistic Medieval RPG

If you like open-world RPGs and are looking for one to sink hundreds of hours into, this should be your next purchase.

Alto's Odyssey
Arts

'Alto's Odyssey' Launches Genre to New Heights

“Alto’s Odyssey” succeeds with such beauty and grace, one forgets that what one is playing is “just” an endless runner, “just” a game for a phone or tablet. “Alto’s Odyssey” isn’t just the best of its genre—it’s better than its genre.

Screenshot from "Empires of the Undergrowth" Early Access gameplay
Arts

“Empires of the Undergrowth” Early Access Shows Promise

Ants: they’re creepy to some, cute to others, and inspirational to a handful of independent video game developers.

Middle-earth: Shadow of War
Arts

Monolith Production’s ‘Shadow of War’ is More(dor) of the Same

Its main draw is a slick combat engine employed to great effect alongside the Nemesis system.

Senua from "Hellblade"
Arts

‘Hellblade: Senua’s Sacrifice’ is a Short but Singular Experience

It’s a great single-player experience that you might not want to play again after you beat it, but it’s a hell of a time while you’re on that first run.

Stellaris
Arts

War and Peace in Space: 'Stellaris: Utopia' Enhances Galactic Empire Sim

I’ve poured many, many hours into "Stellaris,” and I can tell you that it’s worth your time.

masseffectgame
Arts

Despite Pre-Release Concerns, ‘Mass Effect: Andromeda’ Is Worth Playing

Not only are the environments large enough in scope and scale to be imposing—more importantly, the game will require a lot of your time.

Screenshot from Event[0]
Arts

‘Event[0]’ a Beautiful Game Starring a Mostly Friendly Chatbot

While plummeting towards a defunct, long-abandoned ship still in orbit around the moon, a hauntingly beautiful smoky jazz piece plays over the speakers. Once you’re on the ship, you begin your game-long conversation with Kaizen, the ship’s onboard AI.

Reigns Image
Arts

The King Doesn't Live Long in 'Reigns'

Your decisions are brought to you in the form of cards; each card, presented by a character with their own mysterious motivations, is stylishly crowned with a minimalist depiction of that character.

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